Monday, October 22, 2012

What You Should Know About Cleaning Your Computer

What a lot of computer owners don't realize is how important it is to keep your computer clean. Cleaning your computer is almost all the time considered not to be a priority of any computer owner. Why? I have to believe that it's lack of knowledge. In other words not a full understanding what the fuse is all about.
A computer is a very delicate piece of equipment. The computer works hard to entertain you, and serve your bidding. While your computer is doing all this it is running or is turned on. When the computer is on, all the components inside of the computer are working causing the computer to get hot. Depending on what you are doing on your computer at any given time, will in a lot of cases depend on how hot the computer will get.
Cooling is a very important part of your computer system. If your computer gets to hot things start to happen, bad things. Things that you don't really don't want going on inside your computer. In other words computer components will brake or burnt out. This will render them useless. Meaning they will have to be replaced.
The biggest cooling threat to all computers is dust. When a computer is on the components inside the computer are electrically charged. It's the electrically charged components that attract the dust in side of your computer. What happens when you leave the dust unattended in side your computer? It will build up on the computer components, and especially the computer processor heat sink. When the dust builds up on the computer components, they can no longer breathe or circulate the much needed cooler air that allows computer components to cool down. If your computer components can not cool down they will simply break down.
You should try and get the most you can out of your computer. You can increase your chances of achieving that goal with a simple cleaning. I recommend a good cleaning at least once a month. This would also depend on your environment. The reason why I recommend cleaning the inside of the computer once a month is that it makes the cleaning job easier by decreasing the dust build up inside the computer.

A Small Business Approach To Computer Downtime

The muscle of a modern small business

If it's true that the backbone of any small business is its employees, then I believe it's fair to say that the muscle of many small businesses would have to be their computers. Plain and simple, business today is performed electronically. Whether it's a day-trader trading stocks over the internet, a lawyer, physician or other professional looking up data, or a shopkeeper tracking prices and sales, computers are often an essential "tool of their trades".In fact, in the majority of professions where a computer is used, it is often not possible to effectively perform the job role without it. Sure the day-trader could continuously call their broker every five minutes for stock quotes, but in practical terms their business is reduced to a standstill. An analogy would be a carpenter trying to work without his hammer.
However, when you consider complexity, comparing a PC to a hammer is kind of like comparing a space shuttle to a bicycle. The average computer is a marvel of complexity. In fact, when we break it down, we're not even talking about a single device. Computer systems are made up of a collection of hardware and software components, usually made by different manufacturers, working together for a common purpose. And it follows simple logic; the more complex the system, the more that can go wrong. All it often takes for a business to come grinding to a halt is for one of those components to malfunction.
Computer downtime can result from numerous circumstances. Viruses and spyware are waiting to infect your PC through the internet, email and even commonly used applications. Internet hacking, identity theft and other cyber crimes are all on the rise. Compatibility issues and missing or corrupt drivers plague both hardware and software alike. And problems with the installation and use of everyday programs can cause no end of headaches.
While the above points can raise a number of questions in the average small businesspersons mind around the costs associated with these downtimes and what can be done to minimize them, straight answers are often not easily found. In this article, we will attempt to analyze these questions and determine the best approach for professionals and small businesses to take in dealing with computer downtime.
Options for dealing with downtime
Questions surrounding downtime related costs have become such a hot topic on the Internet that an online calculator has been developed by NTA Monitor Ltd. to assist individuals and companies in determining the cost of computer downtime (You can try it out at http://www.nta-monitor.com/services/downtimecalc.htm). While this calculator can be quite handy, it is often not readily apparent what numbers to use for "total downtime" or "labor costs". So lets just do some calculations of our own to determine the total overall costs that a professional or small business faces due to downtime and see if we can determine the best approach to resolving downtime related incidents.
The first and hardest question to answer is "how long is an average downtime incident for a small business?" Well, I'm afraid that there is no easy answer to this. While the average time is completely dependent on the nature of the problem, for this example we can piece together a typical scenario of events to create our timeframe.
When a typical computer issue or problem arises, there are a number of avenues that a small business owner can take to see it resolved. As most small businesses can obviously not afford to pay for a full or even part-time IT staff, the "do it yourself" method is often first employed. Resources such as friends, family and the internet are consulted for answers and some trial and error approaches, such as using generic "fix all" programs, are tried. That failing, a local computer service shops can be called for on-site or drop-off support. Or as a new and increasingly popular alternative, a remote service provider can be used.
Depending on the user's knowledge of computers, the "do it yourself" approach can sometimes work and considering the time spent doing research, trial and error fixes, etc. the average issue can be resolved in as little a an hour or two. But sadly, more often than not, the time spent does not result in a solution and it is added to the overall incident time. So to make our calculations simpler, let's deduce that on average the amount of self help time spent saves as much time as it looses and instead we will focus on three remaining options; on-site, drop-off and remote support. We will base our calculations on an eight hour work day.
While being a more expensive option, on-site services can often result in a quicker resolution time than drop-off service. Usually a technician can be scheduled for "same day" or "next day" service. On average this results in a total downtime of around eight hours.
A small business can save some money on the hourly rate it is charged by choosing to drop off their PC for service instead of having a technician come to them. While some service depots have longer waiting lists that result in the business owner losing their PC for numerous days or even weeks, shopping around for service usually results in an average turn around time of two to three days. Factoring in the time spent disconnecting and reconnecting your system, as well as the time spent dropping it off and picking it up, it's reasonable to say that the average downtime for drop-off service is in the neighborhood of 24 business hours.
Finally, there is a lesser known option for small businesses that has grown out of advances in "desktop sharing" technologies. Professional remote computer service and support technicians can access computers directly through their internet connections to resolve computer issues.
Michael Hovila, the owner of AdvanceServe Remote PC Services ([http://www.remotepcservices.com]) informs us that "remote computer repair and support services are available to any computer that is connected to the Internet, anywhere in North America; It can be from home or business, a hotel suite or while telecommuting, or even through local wireless 'hotspots'. We can even connect though your home or corporate firewall... Then just sit back and watch as our remote technician controls your mouse and keyboard to diagnose and fix your computer problems or to demonstrate how to use or configure common applications."
The hourly rate for remote support usually falls somewhere between that of local drop off and onsite service rates, while the downtime is reduced to an average of two hours per incident as a result of not having to wait for service. However, not all issues can be resolved remotely. Physical problems such as hardware failures still need to be dealt with by a "hands on" technician.
Calculating the costs
So which option is best for the small business owner? Let's do some quick and simple math to find out. Based on average "resolution time" claims from numerous sources, I have decided to use two hours as the mean resolution time for these calculations.
For onsite service, rates are charged either on a "per hour" or "per incident" basis. Since we are calculating "per hour", I compared the rates of four leading national on-site service providers and worked out an average of $100 US/hour for onsite support. So the total cost for a two hour service call ends up being $200.
Next we examine the cost of the drop-off service option. Prices in this category vary a little more depending on the service provider but a comparison of two national providers and two "mom and pop" local service depots resulted in an average hourly rate of $60 US per hour. Based on our two hour resolution time the labor cost for this option is $120.
Finally there is the remote support option. An average comparison of four trusted national providers resulted in a rate of $80 per hour. For a two hour resolution time the total cost is $160.
But we're not done yet. Now we have to factor in the loss of wages that has resulted from the down time. 2003 Bureau of Labor statistics suggest that individuals who use computers for a living make an average of $36.20 an hour in wages and benefits. So using that figure as the "per hour" loss due to downtime for a single computer, we can calculate and compare the total cost of downtime for each of our three timelines.
Option One - Onsite Service
Total Downtime: 8 hours
Lost wages: $36.20x8=$289.60
Cost of Service: $200
Total Cost of Downtime: $489.60 per PC
Option Two - Drop Off Service
Total Downtime: 20 hours
Lost Wages: $36.20x20=$724
Cost of Service: $120
Total Cost of Downtime: $844 per PC
Option Three - Remote Service
Total Downtime: 2 hours
Lost Wages: $36.20x2=$72.40
Cost of Service: $160
Total Cost of Downtime: $232.40 per PC
Well, based on total costs the hands down choice appears to be "Remote Computer Support". However, there are a couple additional factors that should be examined a little closer before making a final decision. As mentioned earlier, remote support has its limitations. The primary two being, the issue cannot be fixed remotely if it is a result of a physical problem with a component, and the computer being serviced must have working internet access.
To determine how the first limitation factors in, we need to determine what percentage of computer problems are hardware vs. software related. Vendor data shows that software issues are actually 40 times more common than hardware issues. Therefore, in theory, when the computer can still boot up and access the internet, around 97% of problems can be solved remotely.
The best approach
I now believe we have enough data to make a well rounded decision regarding the best approach for professionals and small businesses when dealing with computer downtime.
Step Zero: The reason I've added a "step zero" is that an age old saying still applies to modern problems; an ounce of prevention is worth a pound of cure. Take the time to have routine computer maintenance performed on your PC. There are a number of great "self help" guides to keeping your PC running smoothly. Or consider signing up for a routine maintenance plan by a professional remote provider if you are either not comfortable with, or do not have the time to maintain your own computers. But no amount of maintenance can prevent the inevitable, so when downtime does occure...
Step one: If you are reasonably knowledgeable in computers and you can still access the internet, it can't hurt to take a few minutes to search online or with your peers for answers. If the answer is not apparent within fifteen minutes of searching, there is a good chance the solution is not simple enough for the average computer user to solve and professional assistance should be considered.
Step two: To save time and money, your next best step is to try a remote service provider. They can often resolve your issue quickly and get you back to making money instead of spending it. Even though they cannot resolve physical problems, you will still come out much farther ahead on average by trying a remote technician first.
Step three: In the few cases where the issue ends up being hardware related, your next best choice would be the onsite provider. Many remote providers have local affiliates who they can recommend you to and can provide you with diagnostic information to pass on to the local technician, which may reduce the required support time.
Addendum: Since this article was first published, I have received a number of emails asking for my recommendations on the best choice for computer support providers in each of the areas I covered. So as requested, here are my choices for the top national providers. Please note that the following choices are simply based on my own research and experience:
Recommended Remote Provider:
AdvanceServe Remote PC Services
[http://www.remotepcservices.com]
1-877-87SERVE
Recommended On-Site Provider:
CompUSA Technical Services
http://www.compusa.com/tech_services/techknowledgist_mobile.asp
1-800-COMPUSA
Recommended Drop-Off Provider:
CompUSA Technical Services
http://www.compusa.com/tech_services/instore_services.asp
1-800-COMPUSA
From downtime to uptime
Computers are an essential part of most modern small businesses but when problems occur, the costs associated with them can quickly spiral out of control. However, a quick and well thought out response to computer downtime can save a small business hundreds or even thousands of dollars. I hope this guide will help you to be better prepared when your downtime comes because it's not a matter of if; it's a matter of when.
Aidan McDermott has a Degree in Information Systems and runs a small computer consulting firm. He enjoys writing technology based freelance articles in his spare time.

Computers and the Internet have come a long way since their inception. Living in the computer age means adapting to new technologies as they evolve. The ease and speed of communication that computer technology provides allows us to be more productive in every facet of our lives. That technology requires skilled computer professionals to design, maintain, and implement it.
What is it?
Computer training is divided into specialties including:
o Computer hardware
o Computer software
o Computer networking
o Web Development
Computer hardware refers to the actual physical components that comprise computers (processors, modems, keyboards, motherboards etc). Computer hardware engineers design, develop and maintain computer hardware. They may oversee the installation and manufacture of hardware. Due to the constant flux of the industry, continued education is required to keep up with trends and technology.
Computer software refers to the content that makes a computer work. Software is divided into three categories: Platform (such as operating systems i.e. Windows, Linux, and Macintosh OSX), Applications (Microsoft Office, games), and User-Written (templates, plug-ins, extensions). Computer software engineers, like their hardware counterparts, are required to continually learn new skills in conjunction with developing technology.
Computer networking refers to communication between a group or groups of computers. This includes LAN-local area network, MAN-metropolitan area network and WAN-wide area network. Computer network engineers work with software and hardware integration across a system of computers and servers. They deal with computer-to-computer interface and connect users to each other via private as well as public networks.
Web development refers to the building and implementation of websites (design, programming, server configuration) - Web page design is a subset that deals with user interface design, graphics, html and CSS (cascading style sheets). Web page designers are behooved to have good art skills as they will most likely be dealing with graphics, layout and Flash applications.
Why do it?
Other than the obvious passion for computers and technology, salary and job growth potential are excellent reasons to consider computer careers. Diversity of computer skills adds to marketability in the workforce. Many employers do not have time to train workers on basic skills and expect employees to be more than familiar with computers.
Who should do it?
If you have an aptitude or interest in math, science or art, and have strong problem solving and analytical skills you are a perfect candidate for a computer related career. Computer careers can be solitary work, but often require good communication skills. Systems administrators must know how to relay information to clients and coworkers in order to maintain order and efficiency in the system.
Education is available in many varieties; from certifications, certificate programs, associate's degree programs, bachelor's and even master's degree programs. Many professionals receive degrees in computer science and related fields, but still others are required to have specific certifications (for example MCSE-Microsoft Certified Systems Engineer or MCSA-Microsoft Certified Systems Administrator). Many industries do not require these specific certifications, only knowledge and experience of computer systems. When making a decision about education, research the jobs that interest you and find out just what the employers are looking for in a candidate. Why spend four years working on a bachelor's degree when a shorter certificate program may be all you need?
Where can I find out more?
For more information on careers, training, and working conditions see the Occupational Outlook handbook at the US Bureau of Labor Statistics site.

Sunday, October 21, 2012

7 Barebones Computer Buying Tips

Getting a new computer should be a cool thing, especially a cheap computer. After all that time struggling with you old machine, probably fighting with it to get the latest software to run, your new computer should be a ray of light for your computing future.
Oh, if it were that simple. If things were really that easy or simple when buying a cheap computer, life would be much easier, but just like every other thing, its not that simple.
Barebones computers have become extremely popular, and for good reason. Getting a barebones computer which does not include a monitor and comes with the bear minimum of parts makes them an upgradable, practical and cheap computer.
But not all things are rosy in barebones computer land...
1. Missing parts
Although barebones computers do come with the essential pieces, most people need at least one or two extras for their day to day barebones system. This is simply due to different applications people use them for. Don't get caught missing that extra part from your barebones system that you then need to get later. You still need to do some homework and research to find out what you really need from your barebones system.
2. Super cheap computer deals
Beware, many corners can be cut to get those sub $200 dollar barebones systems. They can be great, but not always, carefully analyse the components of the package. Also remember that a barebones system couldn't possibly include a monitor for that price, which adds a lot to the price.
3. Mismatched parts
This could become a problem if building your own computer, but it even happens in pre-assembled barebones computer deals. There is a chance that you get something that doesn't fit with the barebones system. There are lots of different connections and speed ratings between parts. Make sure the ones you get match up to the other parts and your needs. Although not common, incompatibilities between parts are not unheard of.
4. Outdated components
To get super-cheap deals older parts are sometimes used in cheap computers. Although this can be a great cost-saver and some old parts are fantastic, there is nearly no chance of an upgrade without putting a major amount of money into your barebones computer again, perhaps as much if not probably more than you paid for your great deal.
5. Defective parts
Although this is another one that has gotten better as the competition has gotten stronger, there is a chance of defects in cheaper products. Your motherboard could be faulty, your power supply might give up after a month or two. These may not be intentional problems, but come hand in hand with "cheap computer stuff".
6.Refurbished computer parts
Refurbished computer parts are a great way to save some money. Not always the biggest saver, but there can be problems with the updates to these computers in much the way as mismatches happen in barebones systems. Often the computer is slightly updated to meet needs, but is really quite an old model, just with upgrades. Can be fine, but the parts they replace might be replaced with something newer but inferior.
7. Claims of great warranty
To try and entice you into feeling safe, offers of long warranties are made. Most of the parts in the computer could have past their warranty dates, so the warranties are purely from the company that put the computer together. They can be hard to contact and take their time to get replacements to you as well as expect you to mail the computer to them so that they can do the repairs.
Barebones computers can be a great way to put together a second computer, build a computer for simple purposes, like writing documents and casual web surfing. Barebones fit perfectly as a second computer. Just keep these things in mind and you won't get bitten by the bargain bin monster.

Getting Acquainted with Notebook Computers

Not so long ago notebook computers were expensive, heavy and reserved for a small portion of computer users, no longer. Today’s notebooks are lighter, less expensive and can be as fully featured as their stuck on your desk counterparts. A little knowledge can be helpful if you are considering making the leap to the convenience of a portable computer.
What are your computer needs? Notebook computers, sometimes referred to as laptop computers, just like desktop computers can be configured for a variety of purposes. Will you be using your notebook primarily for business? If so, are you heavily into word processing or spreadsheets or is your work directed toward graphics? Do you need to be connected to the internet for research and/or communication? Maybe you want a notebook mainly to enjoy games or movies? Make an inventory of your computer use priorities, such a list will help you determine which notebook computer is right for you.
Once you have ascertained what you want out of a notebook computer it’s time to make a list of the options your machine will need.
* Processors and RAM – A 20 gigabyte hard drive and an Intel Pentium Mobile processor with 2.8 gigahertz of speed will handle the needs of most computer users quite well. Gamers will need at least 526 megabytes of RAM. If you will be opening large files or having several files open at once you might want to consider a full gig of RAM.
* Screen size – A 13 inch screen with a resolution of 1024 x 768 should do the trick for most notebook computer users. Notebook users who are mainly interested in gaming or movie watching or professionals using graphics programs will probably want as large a screen as possible and may want to add a graphics card.
* Weight – If you are on the go, constantly in and out of your vehicle or on and off a plane and always carrying your computer an ultra light notebook computer may be best for you. Ultra lights can be pricey and you may have to give up a few features or settle for a smaller screen. Standard laptops weighing in at four to five pounds are more moderately priced and can have larger screens and more options.
* Ports, drives and bays – Portability and storage will all be enhanced by choosing a notebook computer with at least two ports. USB and Ethernet are pretty much essential. Expansion bays for CD-ROMS, DVDs and an extra battery should also be considered.
* Keyboard – The keyboard on a notebook computer can be confusing, even downright annoying, for someone used to any of the standard desktop computer configurations. Most laptop keyboards will be smaller and have the mouse integrated into the center. Learning to operate a mouse with your index finger can be exasperating. Look into buying an external mouse as well.
* Battery – Finding out your battery is dead when you’re in your seat on the airplane renders the most expensive notebook computer worthless. Investing in a good Lithium Ion battery is worth the extra cost. Don’t forget the more hardware and software you have up and running the shorter your battery’s life will be.
Finally, while online notebook computer shopping certainly takes some of the hassle out of buying, nothing beats a hands-on demonstration. Comparison shop a few models via the internet then test drive them at your local computer dealer. Rest the notebook computer on your lap after it has been running for at least twenty minutes. Is it comfortable or does it run hot? Type in the old standby “quick brown fox” sentence to see how the keyboard feels to your fingers. Look at the screen from a variety of angles. Open the software programs you use the most. Do they openly quickly and smoothly?
Notebook computers [http://www.maryvillepress.com/category/computing-tips] can be handy tools which offer solutions for both work and play. However, be sure to take the time to explore your needs and the solutions that a notebook computer can supply before making the purchase plunge.

Dell Computer Dominates the Marketplace

About three out of five households in America have computers today, compared with almost no one having them just 25 years ago. And if you don't have a computer at home, you probably have access to one at work, at school, or at the public library. Computers are everywhere! And it's Dell Computers that has more places than anywhere else.
There is probably a Dell computer store near you; almost every electronics store that sells computers sells Dells. Finding a Dell computer for sale on the Internet is as easy as typing a few words. You can even find Dell computer coupons with a little bit of luck and know-how. (Not that you need them: Dell computers are among the most inexpensive on the market.)
The Dell computer corporation, headquartered in Round Rock, Texas, offers everything from servers to laptops, printers to workstations, all with round-the-clock customer service, too. Fortune magazine called Dell America's "most admired" company.
If you're in the market for a new computer, you can visit a retailer that sells Dell computers (or even Dell refurbished computers), or you can visit Dell directly on the Internet. The company's Web site will walk you through the process of choosing the Dell desktop computer or a notebook computer that will work best for you.
Businesses large and small can rely on Dell computers, too, with servers, storage and all the other necessary components. Most of their business services are scalable -- they can be made larger or smaller depending on the need of the particular business.
But it's not all work and no play at Dell. Dell computers are excellent for gaming, too, with a system called XPS, the latest in gaming technology. Dell sells all the accessories and components you'd need -- there's even a mouse and keyboard designed especially for game players!
You may wonder whether it's a desktop computer or laptop computer you need. Either way, Dell computers can help you, but which is right for you? Consider your needs. Do you travel a lot, either for business or personal reasons? Do you often have to take work home with you from the office? If so, a Dell notebook computer may be what you need. On the other hand, if most of your work is conducted at a desk (or at home), a regular desktop computer may do the job.
And what about printers? Dell makes those, too, in a variety of configurations to suit your needs, from as low as $74. Many businesses need highly advanced printers capable of color prints and collating; Dell has printers that also serve as fax machines and photocopiers. For home use (or home business use), there are less advanced, less expensive models that still offer premium quality in conjunction with your Dell computer.
The Dell computer corporation was founded by Michael Dell, who began selling IBM-compatible computers while still a student at the University of Texas at Austin in 1984. The next year, the company produced the first computer of its own design, and Michael Dell had to drop out of school to handle the business -- which made $6 million that year. By 1999, Dell had become the largest seller of personal computers in America. Dell computers [http://www.fairviewjournal.com/category/computing-tips] lost the title briefly in 2002, then regained it. It remains on top today.
Dell is building a new assembly plant in North Carolina. It has customer call centers in Edmonton, Canada, and Manila, Philippines, handling calls from the company's millions of computer customers. Wherever you are, and whatever you need, Dell can help you.

Saturday, October 20, 2012

5 Desktop Computer Hardware Myths Exposed

The big boys in the computer industry want you to continue thinking the way you are. The major desktop computer manufacturers thrive on consumers lack of knowledge and old ideas about desktop computers and computer hardware to drive sales of new desktop computers.
It works in their favor to keep these myths alive, because their business depends on it. So what are they?
Myth 1: You need top of the line computer hardware
Maybe some years ago this might have been true with older computer hardware, but times have changed. When computers were much slower than they are now, the latest version of any computer hardware increased speeds noticeably and allowed new possibilities from your desktop computer.
Those increases from computer hardware no longer yield such a huge increase in performance. With the basic uses of the desktop computer set and been in place for a while now, speed increases no longer result in real world benefits for most desktop computer users.
What was great computer hardware last year is still good enough now.
Myth 2: Computer hardware is the domain of Geeks
When personal computing was coming into its own, you really did need to be a Geek to know what was happening. For those old enough to remember, imagine life without Windows and hacking away at the command line, as used to be the case. Some still do, but I wouldn't want to do that again.
Desktop computers are such commonplace that the basics of computer hardware can be understood and researched with the minimum of hassle. The ball is on the consumers side of the court. You no longer need to be a geek, just a little knowledge that is now readily available.
Myth 3: A faster desktop computer will speed up the Internet
Possibly. If you are running 5-year-old computer hardware this might be the case. But the real reason for the increase in speed is usually not the computer.
Internet speed is related to your connection speed. If you have a dial up connection, it's going to be quite slow. When you upgrade your desktop computer and they throw in a cable internet, or DSL package the improved speed is from the faster connection, not the computer. Both cable and DSL can offer more than 10 times the speed of a dial-up connection. The computer has little to do with it.
Myth 4: To speed your computer up, upgrade!
New computer hardware is a very obvious way to speed things up. Even I have gone for new parts purely for this reason.
But it's definitely not the only way.
Various factors play into overall speed. On a purely physical level, upgrading memory is still a fantastic way to get things to move along a little faster. But apart from this the main things that slows things down on the programs and other stuff you have on the computer.
Over time, as more programs are put on and taken off and changed, things get left behind, and things get forgotten. When your computer starts, many things get loaded into memory and each one of those takes that little bit more of the computers resources. When you switch to a new program and don't remove the old one, the older one will still use resources.
Myth 5: Big brands are the best
Big brands essentially piece together a computer. They pick and choose the pieces to make a computer package. They also choose some software, give a warranty and then sell it to you.
Dell computer company has become well known for its customer service. This is the best part about Dell computers. The downside is there are limited choices. They pick what goes into the computer, which are often quite expensive parts. They are motivated by the suppliers to put more recent parts into their computers, keeping the prices at the same level and maintaining the "to get more, pay more," mentality.
You don't have the power of these big guys, but you have something more. Choice.
Your pick of parts for your desktop computer will allow you to put together something completely tailored to your needs. Put the money where you need it most, into the computer hardware that makes the biggest difference to you, and in the end getting a desktop computer you will fall in love with, rather than despise.

Gaming Computers - Should You Build It or Buy It?

Gaming computers come in all shapes, sizes, and prices. The gaming industry is growing every year and has become big business, so the need for gaming computers has grown along with it. As computer games become increasingly detailed and graphics oriented, the demand for faster and more powerful hardware has become more of a necessity than an option.
With the increased demand comes a higher price tag. That being said, if you are in the market for a gaming computer, read on as we take a look at your options for buying the perfect gaming computer for you and how you can save yourself some cash.
When buying a gaming computer or any computer for that matter it is important to determine how much you are willing to spend and how good of performance you want.
Gaming computers can range in price from $600 to $7,000+ and come with a variety of options. But whether you buy a low-end gaming computer or a high-end gaming computer there are ways to save yourself some money.
You basically have three options when it comes to buying a gaming computer. You can buy a pre-built computer right of the shelf, or internet. You can have someone build your gaming computer to your liking, with the hardware that you choose. Or you can build it yourself. All three of these are viable options, and of course each have their upside and downside.
Buying a pre-built, of the shelf computer is by far the the fastest and easiest route to take. When buying a gaming computer this way you will have access to tech support in case you run into problems with your system. Your computer should also be covered by the warranty for a certain amount of time if something was to break. There are however a few downsides to buying a pre-built computer. You will almost certainly pay more for less. Also you will be extremely limited in choices on the hardware that you want.
You can save yourself some money by having someone build your gaming computer for you. Going this route will provide for greater flexibility in your choices on hardware and can have your gaming computer customized to your specifications. Having a computer built for you will take longer than buying a pre-built one and all though it will be cheaper than buying a pre-built computer, will still be more expensive than your third option, building your own.
Most people think that building their own computer is far to difficult and complicated, and in reality it is a lot easier than they think. All though it does require a little knowledge on how to do this, this information can easily be obtained online. This option will take you the longest time to complete but can be very rewarding. Buying your hardware and assembling your own gaming computer can save you a lot of money and you can build it with whatever hardware you like. Of course there is some downsides to this option as well. You will not have any tech support or warranty, except through the individual hardware companies. Even with this downside, having built your computer from scratch, should help in solving most of your tech problems on your own.
Which ever option that you choose, make sure you do your research and are not overpaying for a gaming computer that you could have for a lot less.
Nicholas Spriggs at desktop-computer-guide.com [http://www.desktop-computer-guide.com] is dedicated to providing up to date and acurate information in the computer and technology field. For more information on building your computer check us out at build your own computer [http://www.desktop-computer-guide.com/build-your-own-computers.html].

The History of Computers

The early computers


The history of computer dates back a lot longer than the 1900s, in fact computers have been around for over 5000 years.In ancient time a "computer", (or "computor") was a person who performed numerical calculations under the direction of a mathematician.
Some of the better known devices used are the Abacus or the Antikythera mechanism.
Around 1725 Basile Bouchon used perforated paper in a loom to establish the pattern to be reproduced on cloth. This ensured that the pattern was always the same and hardly had any human errors.
Later, in 1801, Joseph Jacquard (1752 - 1834), used the punch card idea to automate more devices with great success.
The First computers?

Charles Babbage's. (1792-1871), was ahead of his time, and using the punch card idea he developed the first computing devices that would be used for scientific purposes. He invented the Charles Babbage's Difference Engine, which he begun in 1823 but never completed. Later he started work on the Analytical Engine, it was designed in 1842.Babbage was also credited with inventing computing concepts such as conditional branches, iterative loops and index variables.
Ada Lovelace (1815-1852), was a colleague of Babbage and founder of scientific computing.
Many people improved on the Babbage inventions, George Scheutz along with his son, Edvard Scheutz, began work on a smaller version and by 1853 they had constructed a machine that could process 15-digit numbers and calculate fourth-order differences.
On of the first notable commercial use, (and success), of computers was the US Census Bureau, which used punch-card equipment designed by Herman Hollerith to tabulate data for the 1890 census.
To compensate for the cyclical nature of the Census Bureau's demand for his machines, Hollerith founded the Tabulating Machine Company (1896), which was one of three companies that merged to form IBM in 1911.
Later, Claude Shannon (1916- 2001) first suggested the use of digital electronics in computers and in 1937 and J.V.Atanasoff built the first electronic computer that could solve 29 simultaneous equations with 29 unknowns. But this device was not programmable
During those trouble times, computers evolved at a rapid rate. But because of restrictions many projects remained secret until much later and notable example is the British military "Colossus" developed in 1943 by Alan Turing and his team.
In the late 1940 the US army commissioned John V. Mauchly to develop a device to compute ballistics during World War II. As it turned out the machine was only ready in 1945, but the Electronic Numerical Integrator and Computer, or ENIAC, proved to be a turning point in computer history.
ENIAC proved to be a very efficient machine but not a very easy one to operate. Any changes would sometime require the device itself to be re-programmed. The engineers were all too aware of this obvious problem and they developed "stored program architecture".
John von Neumann, (a consultant to the ENIAC), Mauchly and his team developed EDVAC, this new project used stored program.
Eckert and Mauchly later developed what was arguably the first commercially successful computer, the UNIVAC.
Software technology during this period was very primitive. The first programs were written out in machine code. By the 1950s programmers were using a symbolic notation, known as assembly language, then hand-translating the symbolic notation into machine code. Later programs known as assemblers performed the translation task.
The Transistor era, the end of the inventor.

Late 1950 saw the end of valve driven computers. Transistor based computers were used because they were smaller, cheaper, faster and a lot more reliable.Corporations, rather than inventors, were now producing the new computers.
Some of the better known ones are:
  • TRADIC at Bell Laboratories in 1954,
  • TX-0 at MIT's Lincoln Laboratory
  • IBM 704 and its successors, the 709 and 7094. The latter introduced I/O processors for better throughput between I/O devices and main memory
  • First supper computers, The Livermore Atomic Research Computer (LARC) and the IBM 7030 (aka Stretch)
  • The Texas Instrument Advanced Scientific Computer (TI-ASC)
Now the basis of computers was in place, with transistors the computers were faster and with Stored program architecture you could use the computer for almost anything.
New high level programs soon arrived, FORTRAN (1956), ALGOL (1958), and COBOL (1959), Cambridge and the University of London cooperated in the development of CPL (Combined Programming Language, 1963). Martin Richards of Cambridge developed a subset of CPL called BCPL (Basic Computer Programming Language, 1967).
In 1969, the CDC 7600 was released, it could perform 10 million floating point operations per second (10 Mflops).
The network years.

From 1985 onward the race was on to put as many transistors as possible on one computer. Each one of them could do a simple operation. But apart from been faster and been able to perform more operations the computer has not evolved much.The concept of parallel processing is more widely used from the 1990s.
In the area of computer networking, both wide area network (WAN) and local area network (LAN) technology developed at a rapid pace
Get a more detailed history of computer [http://www.myoddpc.com/other/history_of_computer.php].
Ever wanted to learn more about your computer? [http://www.myoddpc.com] gives you information from the history of computer to what computer memory to get. Computer software as well as everything you need to know about computer hardware. All in simple terms for the non-technical amongst us.

Friday, October 19, 2012

The Truth About Computer Addiction

Is it stretching things to be speaking of computer use in terms of addiction? What if your job involves using a computer eight hours as day, are you addicted? It really comes down to a matter of intent and effect. With the ease of accessing computers, it is becoming increasingly easier to develop a computer addiction. Computer addiction affects people of all ages and of all social backgrounds.
Computer addiction is something that easily occurs in those who wish to hide their identity. A computer addiction allows the person to become whoever he wants to be, even if only for a short period of time. They can create a fantast world and get lost in it. This is quite different from just working on your computer at the job.
Those suffering from a computer addiction are also drawn by the fact that they can be less inhibited when communicating with people through the Internet. Therefore, people who have problems interacting socially with others are more susceptible to developing a computer addiction.
But not all people who abuse computer time are social misfits or recluses. With computer and internet access becoming increasingly simpler, many people suffering from computer addiction have found themselves sucked into a lifestyle where the world is only a mouse click away.
A person suffering from computer addiction will often show signs of irritability when removed from their computer. There are classic 'withdrawal symptoms' a person suffering from a computer addiction can exhibit. They spend an extraordinary amount of time on the computer. The result is that their relationships, their jobs, and their schooling will suffer. They may may unaware that these things are collapsing around them, and will continue to engage in this behavior despite neagatice consequences.
A person suffering from a computer addiction will also often feel empty when not on-line. To satisfy the computer addiction, the person will wake up early and stay up late just to use the computer. The time spent on the computer just seems to slip away for the person suffering from a computer addiction, as he slowly loses control over the amount of time he spends on his computer.
A computer addiction can also destroy relationships as the person with the computer addiction begins to believe that their on-line acquaintances are their best friends. Furthermore, the person with the computer addiction doesn't enjoy the time he spends with his loved ones because he is too preoccupied with thoughts of using his computer. A person suffering from a computer addiction will also begin to feel nervous if he has gone too long, sometimes just a mere hour, without checking his e-mail.
A computer addiction is a potentially devastating addiction. It should be taken seriously and professional help should be sought by a person suffering from a computer addiction. Though computer addiction is not yet widely accepted, the principles of addiction are similar and a professional therapist should be able to help.

Choosing a Computer Case

ATXPowerSupplies.Com writes this article on "choosing the right computer case for your computer" to help you in your decision making process. There are literally thousands of computer cases on the market which sometimes makes choosing the right computer case quite a task.
First and foremost select a computer case that appeals to your personal tastes. Once you have found one that looks good to you then there are a few other attributes about computer cases that you should be aware of.
Does it have front USB? It almost doesn't make sense to have a computer case without front usb. Front USB ports come in handy for hooking up digital cameras and downloading images. This enables you to avoid pulling the computer out to search for the usb ports in the back. Almost all motherboards have ports for front usb as well as rear usb. Other uses of front usb ports are: memory stick insertion, mp3 player docking, portable printer docking, and temporary networking between computers.
How does the motherboard install into the case? If possible try to find a case that has a removable backplane for mounting the motherboard. The backplane is able to be removed from the case to mount the motherboard. Using this method it is possible to install the motherboard out in the open where there is plenty of room to work. Installing a motherboard in a computer case without a removable backplane can be cramped. You also run the risk of cutting your hands on the surrounding case chassis. Of course, if the computer case is large then it may not be necessary for it to have a removable backplane. The removable backplane feature becomes more important if the computer case is small sized.
What form factor is your motherboard? There are several form factors that motherboards are usually manufactured. The major form factors are: Micro ATX, Full ATX (commonly referred to as ATX), and Extended ATX. Every computer case should denote which motherboard form factors it accepts. If the case doesn't describe which motherboard form factors it accepts then it's best to move on; you run the risk of buying a computer case that doesn't fit your motherboard. Physical measurements of a motherboard are mostly unimportant. As long as the form factors of the case and motherboard match then you should have no problem with installation.
What size power supply does the computer case have? Ask yourself this important question because most companies that sell computer cases will include a small power supply that is, most of the time, too small for your application. Having an undersized power supply can lead to erratic computer operation, most often denoted by frequent rebooting. Most computer cases at ATXPowerSupplies come standard without a power supply. People have different needs so we provide the opportunity for the customer to add whichever size power supply they need in their case.
Be sure to check out our article on choosing the right power supply for your computer.
How many device bays will your computer need? It is necessary to know how many 5.25" and 3.5" bays you'll need in your computer case. If you're installing four cdroms in your computer then it will be necessary to have a case with at least four 5.25" bays. You'll also need a certain number of 3.5" bays. Floppy drives and hard drives fit into 3.5" bays. For floppy drives the bays should be external, meaning that they are accessible from the outside of the computer case. Hard drives are mounted in the internal 3.5" bays. The bottom line is to be sure you have enough bays for all of your devices.
Will the physical dimensions of the computer case fit into your location? Be sure to pick a computer case that fits inside whatever space you have designated for your computer. Pay close attention to the overall height, width, and depth.
Does your space provide for ample cooling of your computer? In most applications where the computer is set in open space the fans in the power supply and on the cpu are enough to cool the computer. In places such as cabinets you might want to add one or two fans to aid in the cooling process. Another application that might call for additional cooling fans is when overclocking of the processor is performed.

Quantum Computing

Imagine a computer whose memory is exponentially larger than its apparent physical size; a computer that can manipulate an exponential set of inputs simultaneously; a computer that computes in the twilight zone of space. You would be thinking of a quantum computer. Relatively few and simple concepts from quantum mechanics are needed to make quantum computers a possibility. The subtlety has been in learning to manipulate these concepts. Is such a computer an inevitability or will it be too difficult to build?
By the strange laws of quantum mechanics, Folger, a senior editor at Discover, notes that; an electron, proton, or other subatomic particle is "in more than one place at a time," because individual particles behave like waves, these different places are different states that an atom can exist in simultaneously.
What's the big deal about quantum computing? Imagine you were in a large office building and you had to retrieve a briefcase left on a desk picked at random in one of hundreds of offices. In the same way that you would have to walk through the building, opening doors one at a time to find the briefcase, an ordinary computer has to make it way through long strings of 1's and 0's until it arrives at the answer. But what if instead of having to search by yourself, you could instantly create as many copies of yourself as there were rooms in the building all the copies could simultaneously peek in all the offices, and the one that finds the briefcase becomes the real you, the rest just disappear. - (David Freeman, discover )
David Deutsch, a physicist at Oxford University, argued that it may be possible to build an extremely powerful computer based on this peculiar reality. In 1994, Peter Shor, a mathematician at AT&T Bell Laboratories in New Jersey, proved that, in theory at least, a full-blown quantum computer could factor even the largest numbers in seconds; an accomplishment impossible for even the fastest conventional computer. An outbreak of theories and discussions of the possibility of building a quantum computer now permeates itself though out the quantum fields of technology and research.
It's roots can be traced back to 1981, when Richard Feynman noted that physicists always seem to run into computational problems when they try to simulate a system in which quantum mechanics would take place. The calculations involving the behavior of atoms, electrons, or photons, require an immense amount of time on today's computers. In 1985 in Oxford England the first description of how a quantum computer might work surfaced with David Deutsch's theories. The new device would not only be able to surpass today's computers in speed, but also could perform some logical operations that conventional ones couldn't.
This research began looking into actually constructing a device and with the go ahead and additional funding of AT&T Bell Laboratories in Murray Hill, New Jersey a new member of the team was added. Peter Shor made the discovery that quantum computation can greatly speed factoring of whole numbers. It's more than just a step in micro-computing technology, it could offer insights into real world applications such as cryptography.
"There is a hope at the end of the tunnel that quantum computers may one day become a reality," says Gilles Brassard of University of Montreal. Quantum Mechanics give an unexpected clarity in the description of the behavior of atoms, electrons, and photons on the microscopic levels. Although this information isn't applicable in everyday household uses it does certainly apply to every interaction of matter that we can see, the real benefits of this knowledge are just beginning to show themselves.
In our computers, circuit boards are designed so that a 1 or a 0 is represented by differing amounts of electricity, the outcome of one possibility has no effect on the other. However, a problem arises when quantum theories are introduced, the outcomes come from a single piece of hardware existing in two separate realities and these realties overlap one another affecting both outcomes at once. These problems can become one of the greatest strengths of the new computer however, if it is possible to program the outcomes in such a way so that undesirable effects cancel themselves out while the positive ones reinforce each other.
This quantum system must be able to program the equation into it, verify it's computation, and extract the results. Several possible systems have been looked at by researchers, one of which involves using electrons, atoms, or ions trapped inside of magnetic fields, intersecting lasers would then be used to excite the confined particles to the right wavelength and a second time to restore the particles to their ground state. A sequence of pulses could be used to array the particles into a pattern usable in our system of equations.
Another possibility by Seth Lloyd of MIT proposed using organic-metallic polymers (one dimensional molecules made of repeating atoms). The energy states of a given atom would be determined by it's interaction with neighboring atoms in the chain. Laser pulses could be used to send signals down the polymer chain and the two ends would create two unique energy states.
A third proposal was to replace the organic molecules with crystals in which information would be stored in the crystals in specific frequencies that could be processed with additional pulses. The atomic nuclei, spinning in either of two states (clockwise or counterclockwise) could be programmed with a tip of a atomic microscope, either "reading" it's surface or altering it, which of course would be "writing" part of information storage. "Repetitive motions of the tip, you could eventually write out any desired logic circuit, " DiVincenzo said.
This power comes at a price however, in that these states would have to remain completely isolated from everything, including a stray photon. These outside influences would accumulate, causing the system to wander off track and it could even turn around and end up going backward causing frequent mistakes. To keep this from forming new theories have arisen to overcome this. One way is to keep the computations relatively short to reduce chances of error, another would be to restore redundant copies of the info on separate machines and take the average (mode) of the answers.
This would undoubtedly give up any advantages to the quantum computer, and so AT&T Bell Laboratories have invented an error correction method in which the quantum bit of data would be encoded in one of nine quantum bits. If one of the nine were lost it would then be possible to recover the data from what information did get through. This would be the protected position that the quantum state would enter before being transmitted. Also since the states of the atoms exist in two states, if one were to be corrupted the state of the atom could be determined simply by observing the opposite end of the atom since each side contains the exact opposite polarity.
The gates that would transmit the information is what is mainly focused on by researchers today, this single quantum logic gate and it's arrangement of components to perform a particular operation. One such gate could control the switch from a 1 to a 0 and back, while another could take two bits and make the result 0 if both are the same, 1 if different.
These gates would be rows of ions held in a magnetic trap or single atoms passing through microwave cavities. This single gate could be constructed within the next year or two yet a logical computer must have the millions of gates to become practical. Tycho Sleator of NYU and Harald Weinfurter of UIA look at the quantum logic gates as simple steps towards making a quantum logic network.
These networks would be but rows of gates interacting with each other. Laser beams shining on ions cause a transition from one quantum state to another which can alter the type of collective motion possible in the array and so a specific frequencies of light could be used to control the interactions between the ions. One name given to these arrays has been named "quantum-dot arrays" in that the individual electrons would be confined to the quantum-dot structures, encoding information to perform mathematical operations from simple addition to the factoring of those whole numbers.
The "quantum-dot" structures would be built upon advances in the making of microscopic semiconductor boxes, whose walls keep the electrons confined to the small region of material, another way to control the way information is processed. Craig Lent, the main researcher of the project, base this on a unit consisting of five quantum dots, one in the center and four and at the ends of a square, electrons would be tunneled between any of the two sites.
Stringing these together would create the logic circuits that the new quantum computer would require. The distance would be sufficient to create "binary wires" made of rows of these units, flipping the state at one end causing a chain reaction to flip all the units states down along the wire, much like today's dominoes transmit inertia. Speculation on the impact of such technology has been debated and dreamed about for years.
In the arguing points, the point that it's potential harm could be that the computational speed would be able to thwart any attempts at security, especially the now NSA's data encryption standard would be useless as the algorithm would be a trivial problem to such a machine. On the latter part, this dreamed reality first appeared in the TV show Quantum Leap, where this technology becomes readily apparent when Ziggy --the parallel hybrid computer that he has designed and programmed-- is mentioned, the capabilities of a quantum computer mirror that of the show's hybrid computer.

Thursday, October 18, 2012

Guide to Building a Gaming Computer

A Gaming Computer, also known as gaming PC, is a personal computer that is capable of playing computationally and graphically demanding video games. They are very similar to conventional computers with the exception that these machines are fitted with performance-oriented video card and other specifications. This type of computers can be easily bought in the market but at a much higher price compared to the conventional computers. Since most of the gamers are both cost and performance conscious, most of them opt to build their own gaming computer than buying a built-in gaming computer.
Building your own custom gaming computer simply means you buy all your computer components separately and piece them up together to guild your gaming PC. With this method you can achieve a fast and cost-effective gaming computer suited to your own gaming needs. Besides saving a lot of money and having an efficient machine, building your own gaming computer can also be a lot of fun.
How to choose your components?
Perhaps the biggest challenge one can face when building their own gaming computer is choosing the right components for your needs. So without further ado, here is a simple guide in order to help you in building your own gaming computer.
1. Central Processing Unit (CPU)
The Central Processing Unit (CPU) is one of the most important core components in all computer systems. The CPU is a portion in the system that carries out the instructions of a computer program. In simple terms it could describe as the brains of the computer. The performance of your games and other applications will depend on this microprocessor.
Choosing the best Central Processing Unit (CPU) for your gaming computer can be a hard decision to make. Picking the latest, fastest, or most expensive processor on the market won't always result in the right CPU for your particular system. Some processors are designed to work with a certain or specific motherboards, thus the CPU type limits the motherboard type you can use.
For a gaming computer, you will really need a powerful CPU for it to performing superbly. Luckily these CPUs are supplied by Intel and AMD (Advanced Micro Devices) at an affordable price.
Intel has the Core i7 and Core i5 processor models. Currently these models are the most popular ones used for gaming purposes, which are mostly recommended for gaming computers.
AMD, on the other hand, has the Athlon and Phenom series. If you want to go AMD, you can try the most recommended Phenom X4 series.
2. Motherboard
The motherboard is the hub of the computer system. It is where all other components are connected to. If we consider the CPU as the brain of the computer system, then the motherboard is the central nervous system. Thus buying the best motherboard is a good investment.
After choosing your CPU, next you need to consider choosing your motherboard for your gaming computer. When selecting a motherboard, you should remember three things.
First, a motherboard will generally support one type of processor only. Different CPUs have different connectors that physically vary with one another, Make sure that your CPU plug is suitable to your mother board connector.
Second, motherboards have a certain speed limitation depending on the processor model. Maximum processor speed allowed by the motherboard will be quoted in the motherboard specifications. Before buying, check whether your selected motherboard can support your chosen CPU.
Third, motherboards are the ones who can dictate the type and amount of RAM you can have. In a gaming computer, you would want to have either DDR SDRAM or RDRAM which is at least 1G worth. So ensure that your motherboard can support this type and amount of memory.
Here are some examples of well-known motherboards manufacturers where you can browse for your perfect gaming motherboard: ASUS, ABIT, MSI, XFX, EVGA, Intel, and Gigabyte.
3. Hard Drive
The hard drive is the computer component responsible for storing your files and programs. When buying a hard drive for your gaming computer, consider these three main features: speed, size, and the type of interface.
[Speed] Basically the faster the hard drive spins the fast you are able to access and transfer your data. Currently, the best hard drives in the market these days can have a speed around 7200rpm (rounds per minute). In a gaming computer, you don't want anything less than this; else it will cause delays between reading and writing data.
Faster hard drives that reach speeds of 10,000rpm and 15,000rpm are available in the market at a higher price. For your gaming computer, a 7200rpm hard drive is already enough for but if you can shell out more money, then you can opt for these faster hard drives.
[Size] Hard drives come in different sizes, which can range from 80GB to 500GB and more. For your gaming computer, it is always recommended that you purchase the largest hard drive you can afford. This will allow you to store lots and lots of software and data (including games).
[Interface] The interface of the hard drive is responsible for managing the exchange of data between a computer and the hard drive. Currently, the most commonly used hard drive interface used today is Advanced Technology Attachment (ATA); which comes in two forms, the original Parallel ATA (PATA) and the newer and faster Serial ATA (SATA).
There's also the expensive Small Computer System Interface (SCSI) which are used primarily for high-end workstation computer. For you gaming computer, it is sufficient enough to have the SATA if your motherboard can support it.
4. Video Card
Choosing the right video card that is supported by both your CPU and motherboard is a very important and tough decision to make. The gaming video card you choose will be responsible for producing the dazzling 3D graphics and effects seen in the latest computer games. A better graphics card can deliver a better 3D gaming experience, so the best and affordable video card should be bought for you gaming computer.
The graphic processing unit (GPU) can be connected to your motherboard through AGP or PCI Express slot. For you gaming computer, it is recommended that you use a graphics card connected through a PCI Express slot on your motherboard.
The speed and efficiency of the GPU should not be the only thing that counts when buying your video card. You should also consider the advance 3D rendering effects such as anti-aliasing, anisotropic filtering, bump-mapping, pixel shaders and much more. For your gaming computer, consider a video card that can support such latest 3D rendering techniques in the software world.
Like the CPU market, there are two primary competing companies that current dominate the graphic card. These companies are ATI and nVidia. ATI is responsible for the Radeon series, while nVidia is marketing the GeForce line of cards.
5. Power Supply
One of the vital and overlooked components of the computer system is the power supply. Without a power supply, the computer will not be able to operate its functions. Its main purpose is to convert AC power from the main line to usable low-voltage DC power for the internal components of the computer. The power supply gives out three different DC voltages to your computer 12VDC, 5VDC, and 3VDC which are used differently by computer components.
Each power supply has a certain amount of energy or wattage based on their maximum output power. Wattages commonly ranges from 300W to 500W but some high-end gaming power supply can reach ranges of 800W to 1kW.
If you want to use a power supply for you gaming computer, it is recommended to have at least a power supply ranging from 500W and above.
6. Gaming Monitor
One of the most expensive components in your gaming computer would be the computer monitor. When buying a gaming computer monitor you only need to consider three things: size, native resolution, and price.
[Size] Computer monitors comes in different sizes from the small 15 inches to a larger 23 inches, and even larger. 17 inches is a common size and large enough for most people, but if you want to increase your viewing and gaming experience then a larger size monitor is advisable.
[Native Resolution] Each monitor has been designed for a certain resolution, which is known as the native resolution. If you change the resolution of a monitor to a resolution that doesn't coincide with its native resolution; the image will then be scaled and the quality will be lessen significantly. Native resolution of a monitor is dependent on its size. Here are some examples of native resolution for common sizes:
17 inches 1024x768
19 inches 1280x1024
20 inches 1600x1200
[Cost] Prices vary greatly between sizes, where smaller ones cost cheaper than larger ones. So choose a size that can satisfy your need while taking into consideration your budget.
7. Gaming Keyboard
Custom built keyboards designed specifically for gaming can give an edge to a gamer using it. But currently, there is no general gaming keyboard that can be recommended for all gamers. Why? This is due to the fact that different gamers have different or varying styles of play, posture, and wrist anatomy. So basically, there is no such thing as a gaming keyboard that is best for everyone.
According to Build-Gaming-Computers, one of the best gaming keyboards available in the market is the Logitech G15 Gaming Keyboard. This keyboard has been custom-made to meet a gamer's need. It specifically features:
a. An adjustable, backlit LCD screen that displays important in-game information during gameplay;
b. Backlit keys to play in the dark or low-lit areas;
c. 18 programmable "G keys" used to execute macros; and
d. Timer controls to keep track of game events.
8. Gaming Mouse
Like the gaming keyboard, choosing the best gaming mouse can help increase the level of your gaming experience. Using a custom-designed gaming mouse gives the best accuracy and control which allows you to play games at your best.
Computer mouse come in different types which are the optical, laser, and ball mice types. Currently, optical and laser type mouse are commonly used due to their precision and better tracking, allowing for more accuracy and control.
When selecting the best mouse for your gamin computer, you should consider a number of factors. One of the most important one is the resolution. Resolution is the number of pixels per inch a mouse's optical sensor and focusing lens can see when you move the mouse around. The higher the resolution a mouse has, the better the accuracy and precision.
Next consider the responsiveness of the mouse. It is the number of megapixels per second the mouse can process. This is important especially in fast-paced games such as first person shooters games. The more megapixels per second the mouse can process, the more responsive it is; thus it offers faster and precise control in your games.
So when buying a gaming mouse, consider the resolution and responsiveness of the mouse you are going to buy.
Custom Gaming Computer Builds
Here are some examples of custom gaming computer builds suggested by Build-Gaming-Computers.
The Budget Gaming Desktop
CPU: AMD Phenom II X4 955 Black Edition Quad Core Processor
Price: 140.00
Motherboard: Asus M4A79XTD EVO Motherboard
Price: 100.00
RAM: Corsair XMS3 4GB Dual Channel DDR3 RAM
Price: 50.00
Hard Drive: Western Digital Caviar Black 500 GB
Price: 55.00
Video Card: Sapphire 100283-3L Radeon HD 5770 Video Card
Price: 100.00
Power Supply: Thermaltake TPX-775M Toughpower XT 775W Power Supply
Price: 70.00
Total
Price: 515.00
The Mid-Range Gaming Desktop
CPU: Intel Core i5-2500K BX80623I52500 Unlocked Processor
Price: 230.00
Motherboard: ASUS P8P67 Pro Intel P67 Motherboard
Price: 200.00
RAM: Corsair XMS3 4GB Dual Channel DDR3 RAM
Price: 50.00
Hard Drive: Western Digital Caviar Black 500 GB
Price: 55.00
Video Card: XFX HD585XZAFC Radeon HD 5850
Price: 150.00
Power Supply: Cooler Master GX Series 650W
Price: 95.00
Total
Price: 780.00
The High-End Gaming Desktop
CPU: Intel Core i7 960
Price: 570.00
Motherboard: ASUS P6T Motherboard
Price: 230.00
RAM: Corsair XMS3 Tri Channel 12GB
Price: 230.00
Hard Drive: Intel X25-M Solid State Hard Drive 80 GB
Price: 220.00
or
Western Digital Caviar Black 1TB
Price: 95.00
Video Card: Sapphire Radeon HD 5970 2GB
Price: 680.00
Power Supply: Corsair TX750W 750-Watt Power Supply
Price: 110.00
Total
Price: 2135.00
Miscellaneous
Mouse
Logitech MX518 Gaming Mouse
Price: 43.00
Logitech Gaming Mouse G500
Price: 50.00
Keyboard
Logitech G15 Gaming Keyboard
Price: 95.00
Logitech G19 Gaming Keyboard
Price: 190.00
Monitor
ACER X223WDbd 22" Widescreen LCD
Price: 150.00
Samsung P2570HD 25" Widescreen LCD
Price: 290.00
Samsung P2770HD 27" LCD Monitor
Price: 350.00
HP 2709M 27" Full HD Widescreen LCD Monitor
Price: 380.00

Beginner's Guide to Computer Forensics

Introduction

Computer forensics is the practice of collecting, analysing and reporting on digital information in a way that is legally admissible. It can be used in the detection and prevention of crime and in any dispute where evidence is stored digitally. Computer forensics has comparable examination stages to other forensic disciplines and faces similar issues.About this guide
This guide discusses computer forensics from a neutral perspective. It is not linked to particular legislation or intended to promote a particular company or product and is not written in bias of either law enforcement or commercial computer forensics. It is aimed at a non-technical audience and provides a high-level view of computer forensics. This guide uses the term "computer", but the concepts apply to any device capable of storing digital information. Where methodologies have been mentioned they are provided as examples only and do not constitute recommendations or advice. Copying and publishing the whole or part of this article is licensed solely under the terms of the Creative Commons - Attribution Non-Commercial 3.0 license
Uses of computer forensics
There are few areas of crime or dispute where computer forensics cannot be applied. Law enforcement agencies have been among the earliest and heaviest users of computer forensics and consequently have often been at the forefront of developments in the field. Computers may constitute a 'scene of a crime', for example with hacking [ 1] or denial of service attacks [2] or they may hold evidence in the form of emails, internet history, documents or other files relevant to crimes such as murder, kidnap, fraud and drug trafficking. It is not just the content of emails, documents and other files which may be of interest to investigators but also the 'meta-data' [3] associated with those files. A computer forensic examination may reveal when a document first appeared on a computer, when it was last edited, when it was last saved or printed and which user carried out these actions.
More recently, commercial organisations have used computer forensics to their benefit in a variety of cases such as;
  • Intellectual Property theft
  • Industrial espionage
  • Employment disputes
  • Fraud investigations
  • Forgeries
  • Matrimonial issues
  • Bankruptcy investigations
  • Inappropriate email and internet use in the work place
  • Regulatory compliance
Guidelines
For evidence to be admissible it must be reliable and not prejudicial, meaning that at all stages of this process admissibility should be at the forefront of a computer forensic examiner's mind. One set of guidelines which has been widely accepted to assist in this is the Association of Chief Police Officers Good Practice Guide for Computer Based Electronic Evidence or ACPO Guide for short. Although the ACPO Guide is aimed at United Kingdom law enforcement its main principles are applicable to all computer forensics in whatever legislature. The four main principles from this guide have been reproduced below (with references to law enforcement removed):
  1. No action should change data held on a computer or storage media which may be subsequently relied upon in court.

  2. In circumstances where a person finds it necessary to access original data held on a computer or storage media, that person must be competent to do so and be able to give evidence explaining the relevance and the implications of their actions.

  3. An audit trail or other record of all processes applied to computer-based electronic evidence should be created and preserved. An independent third-party should be able to examine those processes and achieve the same result.

  4. The person in charge of the investigation has overall responsibility for ensuring that the law and these principles are adhered to.
In summary, no changes should be made to the original, however if access/changes are necessary the examiner must know what they are doing and to record their actions.
Live acquisition
Principle 2 above may raise the question: In what situation would changes to a suspect's computer by a computer forensic examiner be necessary? Traditionally, the computer forensic examiner would make a copy (or acquire) information from a device which is turned off. A write-blocker[4] would be used to make an exact bit for bit copy [5] of the original storage medium. The examiner would work then from this copy, leaving the original demonstrably unchanged.
However, sometimes it is not possible or desirable to switch a computer off. It may not be possible to switch a computer off if doing so would result in considerable financial or other loss for the owner. It may not be desirable to switch a computer off if doing so would mean that potentially valuable evidence may be lost. In both these circumstances the computer forensic examiner would need to carry out a 'live acquisition' which would involve running a small program on the suspect computer in order to copy (or acquire) the data to the examiner's hard drive.
By running such a program and attaching a destination drive to the suspect computer, the examiner will make changes and/or additions to the state of the computer which were not present before his actions. Such actions would remain admissible as long as the examiner recorded their actions, was aware of their impact and was able to explain their actions.
Stages of an examination
For the purposes of this article the computer forensic examination process has been divided into six stages. Although they are presented in their usual chronological order, it is necessary during an examination to be flexible. For example, during the analysis stage the examiner may find a new lead which would warrant further computers being examined and would mean a return to the evaluation stage.
Readiness
Forensic readiness is an important and occasionally overlooked stage in the examination process. In commercial computer forensics it can include educating clients about system preparedness; for example, forensic examinations will provide stronger evidence if a server or computer's built-in auditing and logging systems are all switched on. For examiners there are many areas where prior organisation can help, including training, regular testing and verification of software and equipment, familiarity with legislation, dealing with unexpected issues (e.g., what to do if child pornography is present during a commercial job) and ensuring that your on-site acquisition kit is complete and in working order.
Evaluation
The evaluation stage includes the receiving of clear instructions, risk analysis and allocation of roles and resources. Risk analysis for law enforcement may include an assessment on the likelihood of physical threat on entering a suspect's property and how best to deal with it. Commercial organisations also need to be aware of health and safety issues, while their evaluation would also cover reputational and financial risks on accepting a particular project.
Collection
The main part of the collection stage, acquisition, has been introduced above. If acquisition is to be carried out on-site rather than in a computer forensic laboratory then this stage would include identifying, securing and documenting the scene. Interviews or meetings with personnel who may hold information which could be relevant to the examination (which could include the end users of the computer, and the manager and person responsible for providing computer services) would usually be carried out at this stage. The 'bagging and tagging' audit trail would start here by sealing any materials in unique tamper-evident bags. Consideration also needs to be given to securely and safely transporting the material to the examiner's laboratory.
Analysis
Analysis depends on the specifics of each job. The examiner usually provides feedback to the client during analysis and from this dialogue the analysis may take a different path or be narrowed to specific areas. Analysis must be accurate, thorough, impartial, recorded, repeatable and completed within the time-scales available and resources allocated. There are myriad tools available for computer forensics analysis. It is our opinion that the examiner should use any tool they feel comfortable with as long as they can justify their choice. The main requirements of a computer forensic tool is that it does what it is meant to do and the only way for examiners to be sure of this is for them to regularly test and calibrate the tools they use before analysis takes place. Dual-tool verification can confirm result integrity during analysis (if with tool 'A' the examiner finds artefact 'X' at location 'Y', then tool 'B' should replicate these results.)
Presentation
This stage usually involves the examiner producing a structured report on their findings, addressing the points in the initial instructions along with any subsequent instructions. It would also cover any other information which the examiner deems relevant to the investigation. The report must be written with the end reader in mind; in many cases the reader of the report will be non-technical, so the terminology should acknowledge this. The examiner should also be prepared to participate in meetings or telephone conferences to discuss and elaborate on the report.
Review
Along with the readiness stage, the review stage is often overlooked or disregarded. This may be due to the perceived costs of doing work that is not billable, or the need 'to get on with the next job'. However, a review stage incorporated into each examination can help save money and raise the level of quality by making future examinations more efficient and time effective. A review of an examination can be simple, quick and can begin during any of the above stages. It may include a basic 'what went wrong and how can this be improved' and a 'what went well and how can it be incorporated into future examinations'. Feedback from the instructing party should also be sought. Any lessons learnt from this stage should be applied to the next examination and fed into the readiness stage.
Issues facing computer forensics
The issues facing computer forensics examiners can be broken down into three broad categories: technical, legal and administrative.
Encryption - Encrypted files or hard drives can be impossible for investigators to view without the correct key or password. Examiners should consider that the key or password may be stored elsewhere on the computer or on another computer which the suspect has had access to. It could also reside in the volatile memory of a computer (known as RAM [6] which is usually lost on computer shut-down; another reason to consider using live acquisition techniques as outlined above.
Increasing storage space - Storage media holds ever greater amounts of data which for the examiner means that their analysis computers need to have sufficient processing power and available storage to efficiently deal with searching and analysing enormous amounts of data.
New technologies - Computing is an ever-changing area, with new hardware, software and operating systems being constantly produced. No single computer forensic examiner can be an expert on all areas, though they may frequently be expected to analyse something which they haven't dealt with before. In order to deal with this situation, the examiner should be prepared and able to test and experiment with the behaviour of new technologies. Networking and sharing knowledge with other computer forensic examiners is also very useful in this respect as it's likely someone else may have already encountered the same issue.
Anti-forensics - Anti-forensics is the practice of attempting to thwart computer forensic analysis. This may include encryption, the over-writing of data to make it unrecoverable, the modification of files' meta-data and file obfuscation (disguising files). As with encryption above, the evidence that such methods have been used may be stored elsewhere on the computer or on another computer which the suspect has had access to. In our experience, it is very rare to see anti-forensics tools used correctly and frequently enough to totally obscure either their presence or the presence of the evidence they were used to hide.
Legal issues
Legal arguments may confuse or distract from a computer examiner's findings. An example here would be the 'Trojan Defence'. A Trojan is a piece of computer code disguised as something benign but which has a hidden and malicious purpose. Trojans have many uses, and include key-logging [7], uploading and downloading of files and installation of viruses. A lawyer may be able to argue that actions on a computer were not carried out by a user but were automated by a Trojan without the user's knowledge; such a Trojan Defence has been successfully used even when no trace of a Trojan or other malicious code was found on the suspect's computer. In such cases, a competent opposing lawyer, supplied with evidence from a competent computer forensic analyst, should be able to dismiss such an argument.
Accepted standards - There are a plethora of standards and guidelines in computer forensics, few of which appear to be universally accepted. This is due to a number of reasons including standard-setting bodies being tied to particular legislations, standards being aimed either at law enforcement or commercial forensics but not at both, the authors of such standards not being accepted by their peers, or high joining fees dissuading practitioners from participating.
Fitness to practice - In many jurisdictions there is no qualifying body to check the competence and integrity of computer forensics professionals. In such cases anyone may present themselves as a computer forensic expert, which may result in computer forensic examinations of questionable quality and a negative view of the profession as a whole.
Resources and further reading
There does not appear to be a great amount of material covering computer forensics which is aimed at a non-technical readership. However the following links at links at the bottom of this page may prove to be of interest prove to be of interest:
Glossary
1. Hacking: modifying a computer in way which was not originally intended in order to benefit the hacker's goals.
2. Denial of Service attack: an attempt to prevent legitimate users of a computer system from having access to that system's information or services.
3. Meta-data: at a basic level meta-data is data about data. It can be embedded within files or stored externally in a separate file and may contain information about the file's author, format, creation date and so on.
4. Write blocker: a hardware device or software application which prevents any data from being modified or added to the storage medium being examined.
5. Bit copy: bit is a contraction of the term 'binary digit' and is the fundamental unit of computing. A bit copy refers to a sequential copy of every bit on a storage medium, which includes areas of the medium 'invisible' to the user.
6. RAM: Random Access Memory. RAM is a computer's temporary workspace and is volatile, which means its contents are lost when the computer is powered off.
7. Key-logging: the recording of keyboard input giving the ability to read a user's typed passwords, emails and other confidential information.

Computer Repair Shops in Albuquerque NM - Eight Points to Consider When Choosing a PC Repair Store

If your computer system is broken and you need computer repair in Albuquerque NM then you have to decide which local computer shop will provide the best service and do the best job.
Lets look at a common cause for computer failures and eight very important considerations you should keep in mind when deciding where to take your desktop computer, or laptop, for repairs.
There's nothing more frustrating, and even frightening, then having your computer breakdown and stop running. Not having the ability to use your computer is bad enough, but the possibility of losing all of your data is an even greater fear for most of us.
Your computer can crash for any number of reasons but the most common cause for computer failures these days is primarily because of software; usually a computer virus.
Modern computer hardware is very reliable and is seldom the culprit when your computer stops working. Computer viruses are responsible for more problems than anything else nowadays.
So how to do you know if your computer is infected with a virus? Here are some common symptoms:
  • Slow running computer
  • Computer constantly locks up
  • Programs take forever to load
  • Constant Pop-ups
  • Computer reboots itself
  • Blue screen
  • Error messages
Most of us don't really think too much about getting a computer virus until it happens to us. And, of course you backed up all of your computer data right?
If you think you have a computer virus the first thing you should do is run anti-virus removal software. Malwarebytes is a free piece of software I've run successfully on many computer systems. Search for it on Google and get it!You don't have to be a geek to install it.
If you can't fix your computer problem with a virus scan, or you have a hardware problem then you need to go to your local shop and get the problem taken care of.
Choosing the best computer repair shop then becomes the issue.
There are many popular computer repair stores in the Albuquerque area some of which include:
  • Dr. Dans Computers 4405 Cutler Ave NE, Albuquerque NM
  • Sandia Computers 3625 Wyoming Boulevard Northeast, Albuquerque NM
  • Computer Corner 4410 Menaul NE, Albuquerque NM
  • PC Magic Pro 1541 Eubank Boulevard Northeast, Albuquerque NM
  • Data Doctors 8001 Wyoming NE Suite B-1 Albuquerque, NM
  • Absolute Computers 7401 Menaul Blvd NE Ste C, Albuquerque, NM
These are just a few computer repair stores to choose from. It's your choice. But how do you decide?
Do you want reliable,fast, friendly, affordable and professional service with great customer support? We all do right? So do a little homework and save yourself possible headaches when deciding on where to take your computer for service.
Considerations When Deciding Where To Take Your Computer For Repair
Eight Points
1 Location:
This is an obvious one. No one wants to drive thirty miles to get their computer fixed. Look for a computer store within a reasonable distance from your home.
2 Professionalism
You can spot a professional computer store a mile away. You will get a good sense of this the moment you walk in. Are you greeted promptly with a smile? How is the staff dressed? What is the condition of the store? Your first impression will tell you a lot.
3 Fast Turnaround
When your computer is broken you don't want to wait days and days in order to get it fixed. Pick a computer shop which can get you up and running in a reasonable amount of time. Of course you may have to wait a couple of days on average, but same day computer service ranks high in most people's book.
4 Experience
Generally speaking,if a computer repair business has been around more than ten years it's a fair assumption their well established and know what their doing.
5 Affordability
You don't want to pay an arm and a leg to get your computer fixed. Labor is generally where the bulk of your cost will be so ask a lot of questions so there will be no misunderstanding when you return to pick up your computer system.
6 Personal Consultation
A free consultation is a big plus. If you can get a free assessment without obligation of what's wrong with your computer system before you agree on repairs then go for it. You will most likely give them the business because they showed a sincere interest in you.
7 Warranty
A warranty or guarantee on work performed should be a given. If you're not offered a warranty turn around and walk out.
8 Certified Technicians
Ask whether or not the service technicians are certified. This is something oftentimes overlooked but it's a fair question. You really don't want the store owners buddy working on your laptop do you?
If you have been the victim of a computer virus or computer hardware malfunction and can't get your computer to work, you've probably felt mad and helpless.

Wednesday, October 17, 2012

Disadvantages of Computers in the Classroom

To start the most significant fact that should be stated is that the computer is a tool, and as with any educational tool, from books to crayons, it can be used to enhance the curriculum and promote learning, but it can also be misused and abused. In this essay, I will discuss the disadvantages of having computers in the classrooms due to the misuse and the abuse of this tool.
I found it hard to find research that had been done on this topic because not only is the research on the effectiveness of computers in the classroom scarce but the research that is there is often done by software companies and therefore may be biased. (Emmans 2001). Even though there is no clear-cut answer to the question of a computer being a friend or foe in the classroom, having an unsolvable question of good or bad brings many issues to light.
For example, the fact that much of the software designed for children is appealing to them. If nothing else, it at least holds the children's attention. Though this may seem like a positive characteristic, consider this, just because a television show holds your attention, does it necessarily educate you? The answer to this is simple, maybe some do, but certainly not all do, mostly they are just simply entertaining. This causes me to raise an eyebrow at some, not all, software. As a teacher, one must not use time-fillers, cause a child can watch television or play on a computer at home, but as a teacher, we must educate, and if there is no educational value in the software, what good is it for a teacher?
On the defense for teachers, another reason for computers being a shortcoming is that sometimes the software is not obvious that it is non-educational. This can be a common mistake of any educator, being fooled that a product could be educational when it is merely entertainment software dressed up in an educational costume aimed at these gullible teachers.
According to Cindy C. Emmans (2001), a professor of Educational Technology at Central Washington University, on software in the classroom...
" Often feedback is the key to learning, and computers are appealing because this feedback can be immediate, which is of course a very effective learning tool. Unfortunately, this feedback is not often as effective as it might be, perhaps because it is not easy to return to the original question to try again, or the student must begin at the beginning to review the original content rather then backing up a step or two. In some cases, the feedback for the wrong answers is more appealing than that for the right answer, causing students to try and get the wrong answer simply for the entertainment value".
Gerald W. Bracey sums it up adequately in a journal article called Principal by basically saying that the bells and whistles are all there, but the education is not, because it was not produced by someone who understands how children learn. (1996, p.6).
More arguments in the research area continued in September of 2000, the Alliance for Childhood published a statement against the use of computers in schools. More than 85 experts in various fields including psychiatry, education, and philosophy signed the statement in which calls for a suspension on the promoting introduction of computers into the nation's elementary schools until there is a more careful assessment of their effect (Hafner, 2000). Another influence in opposition to computers in classrooms is that of Jane Healy, an educational psychologist and the author of "Failure to Connect," a book criticizing educational applications of computers. Thomas Crampton interviewed Mrs. Healy and she declared that computers "can hurt children's personal skills, work habits concentration, motivation, (and) the development of social skills" (IHT, October 2000, p. 19).
Another reason that computers in the classroom would prove to be a disadvantage is the availability of computers in the classroom to each individual student. It is rare to find a school that, in each classroom, has a computer supplied for each student. This then brings up the problem of scheduling and rotating the students to the computers available. (Tiene 2001) This begins a whole new ball game in which you are now consuming a lot of time in which could be used for more productive measures rather then scheduling computer time for each student. If this is the case, and only a specific amount of students can be on the computer at one time, then you are dividing your classroom, and not integrating it, as it should be. This causes many difficulties in teaching a whole group instruction, which leads to problems in skill development, since the attention of some students is lacking. (Tiene 2001).
On the Colorado state education web site (2003), I was able to find questions that were asked to teachers regarding computers in their classrooms. The teachers were asked, "What do you find unattractive about teaching in a computer based classroom?" The one teacher commented that, " Students have a tendency to come in a print out their papers at the beginning of class instead of coming into class with a hard copy..." Another teacher said, " Technological difficulty, your whole lesson could be shot for the day if the computer would go down". When the teachers were asked about the difficulties they faced themselves and with the students due to computers in the classroom, they answered, " It is hard to get the students attention when they are on the computers." Another teacher commented, " There are times that I send them to work and instead they are interacting with each other." Another teacher stated her fear of the computer classroom by saying that, " Students are at their own screens, they're in their own little world, and they are not talking to their classmates, sometimes I think that they don't even know half the names of all the people in their class." (Barnes 2003)
I feel that these teachers comments are very important when looking at the issue of computers in the classrooms, because these are the people that actually interact with the children in the classroom, they are not just some random research study by a software company, these people are the real thing, and they see how computers are effecting their classrooms.
Another issue of computers in the classrooms regards the child's health. If a child were to be functioning on a computer for a long interlude of time or with incorrect positioning they will inadvertently obstruct their own health, some problems caused from this include muscular-skeletal injuries and vision problems. (MacArthur & Shneiderman, 1986).
Another issue concerning computer use in classrooms is that a lot of teachers have not been trained to use a computer, and many do not know how. An enormous amount of time would have to be consumed for the teachers to learn both the hardware and the software of the computer. They also would need time to collaborate with other teachers. Time is something that many teachers spend planning lessons and the weekly events of their classroom. The other problem that was just mentioned was the training of the teachers. Some educators do not have local training options available to them. Some do not have the time or money to spend on it. Another issue is that even if a teacher does go through training, there are always unsuspected things that can go wrong with a computer. If a teacher were to base their whole lesson on a computer, and it were to crash, and the teacher just being minimally skilled in using computers, would not be able to fix the system so that they could continue their lesson. (Tiene 2001).Therefore an on-site technology expert would be needed on site at all times in case any of these incidences would happen, and quite frankly I do not think that there are too many school districts looking for another expense.
Another reason for computers being a disadvantage in the classroom is that if the computer is Internet accessible, if this is the case, then the children can be exposed to Internet content that is not appropriate for their age level. They can also be exposed to child predators, which is a huge concern in today's world.
Though this may seem far-fetched it truly is not in an article published on the gurdian angel websitein 2000 states,
"The facts are plain. Children are being targeted, solicited, and made victims by pedophiles. What do the ratios or statistics matter? Isn't even one too many? These predators range from the simple minded closet pedophile who has surfaced because they believe they are safely anonymous behind their account alias, to the highly organized and skilled child pornography rings that operate predominantly off of US soil, behind quick discard web sites, and anonymous re-mailers, pushing their hideous wares for big profits. Have you ever heard of a child being molested or kidnapped in your hometown? Don't you teach your kids to watch for certain things and, not to talk to, or go anywhere with, strangers for just that reason? This is our point. Just as there are real world lessons that you teach your children, there is a necessity to teach them cyber-world lessons. " (Hook, 2000).
To put this quite simply, are you sure that your child is being watched very closely when accessing the Internet at school? It sure would be hard for one teacher to keep a close eye on each individual student in the classroom when they are all accessing the Internet at the same time. Therefore are you, as a parent or a teacher, really quite sure that a computer is necessary to learn in school? I mean, didn't you, the parent or teacher, learn in school without the computer? I agree that learning the latest technology is a necessity, but I do not agree with using computers for classes like mathematics or reading.
To sum it all up, Computers in the classroom lacks research of it being an advantage in the classroom. Computers in the classroom may not provide the students with the proper education that they need if the software being used is not adequate. Computers may not be, depending on the school, made available to each student. The attention of the students is harder to get when they are on the computer. An inexperienced teacher in the technology area may cause many problems in the classroom, and consume valuable time that could be used to educate. Most schools do not provide an on site technician in case a difficulty may arise. The children's health may be affected by long-term use of the computers, and probably the most frightening one is that these children can be exposed to child predators and unfiltered inappropriate content through the web while they are in school and in their classrooms presumed to be receiving their education.